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I have a room scale VR experience I made in Unity for the HTC Vive last year. You can teleport around and interact with various objects in...
Hi, I am using this code below for a gradual fade into a scene/next level in Unity/Steam VR (HTC Vive) The whole idea is to cover up the scene...
I’m finishing off a VR room scale project for HTC Vive and need to build an opening menu to play the experience and maybe also link to credits....
I have a character in mecanim that is dying on the final frame, but it keeps repeating over and over again as I just want it to die once and then...
DontDestroyOnLoad fixed this.
I have two scenes. In scene 2 I have an animated object colliding with another object, and triggering an audio source file. This audio plays fine...
hi, Thanks for the reply, I had been looking at that video previously. There seems to be an issue with where you place the levelchanger folder. if...
Vive. I simply want to fade to black when I go to the next scene. There seems to be a few ways to do this?? black image with an alpha or steam VR...
I have an object A, which has a box collider attached ('is trigger' not selected) and has a rigid body also attached '(use gravity' selected,' is...
ok thanks will look at that.
Hi, No it doesn't have to be steps, just an approx distance from the starting point/equivalent of 20 steps etc..
I have a simple piece of code below that makes an animated on the spot/treadmill animal move forward. I want to make it so the animated animal...
Why is the ARKit plugin gone from the Unity assets store? will it still be supported on bitbucket in the future?
The ARKit plugin is now gone from the unity asset store, why is this? as its still available via bitbucket. will it be still supported in the...
Why is the ARKit plugin gone from the Unity assets store? will it still be supported on bitbucket in the future? or is it to get people to use AR...
Hi Johne, Many thanks, have got it working, I had the scenes named Level1 etc but had forgotten to add the extra new scenes to the build and also...
Hi, I have a plane area in Unity 2017.1.1f1 that is a capsule collider and is tagged as 'Player'. I want to use it as a trigger to jump to...
I have a scene in Unity and when I click on various scripted objects it goes into another 2nd scene. When I open/play the 2nd scene in the...
I have a scene in Unity and when I click on various scripted objects it goes into another 2nd scene. When I open/play the 2nd scene in VR/HMD the...
Hi, I used the Decimater object modifer in blender set at 0.1 and this has solved the problem. Many thanks for your help. P