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Update : According to https://docs.unity3d.com/ScriptReference/Video.VideoPlayer.html, Android is supported, at least latter versions of the OS...
So i want to use System.Configuration to manage a configuration file for my project. The problem I have is the following error in Unity : error...
Yes, I've done some research. Unity PRO users can expose their own videos' mp4s' URLs with the API.
Let us see your code ;)
I don't know the answer but I'd suggest trying it out and checking it out empirically ^-^ I'll look into it in the meantime :)
I'd go for something like this, attached to a Music Manager gameObject : public class MusicPlayer { static MusicPlayer instance = null;...
In the draft documentation for the VideoPlayer, it is stated that Android support will be released in the next phases. What are the estimated...
I'm interested to know too