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Try opening a bug report with Unity, the support team helped me troubleshoot the issue.
No prob. Next I would check if you have a lot of audio files included in the build either as part of the project or from a plugin (ie Doozy UI)....
I have troubleshooted the issue with the unity support team. It seems to be a problem with only Mono builds. When I switched to IL2CPP the...
Some initial testing shows it appears to work fine on both iOS and Android displaying and submitting Simplified Chinese, Traditional Chinese and...
Also in the previous version on mobile it takes around 1 second of holding your finger on the input field for the "Copy, Paste" option buttons to...
Hello, I am upgrading from the previous version and followed the documentation to remove the files from the old plugin. Upon installing Advanced...
Got it. My current workaround is to cache the keyboard height once the first time it is opened, then move the input field according to the cached...
Hello, On iOS (built on iPhone 11 running iOS 13.4) there seems to be a noticeable delay (0.3 - 0.5 second) between the keyboard finished sliding...
Hi Martin, Here are some screenshots with the PreloadManager expanded. There are a bunch of recurring File.Read (Screenshot 2) in the first 6000...
Hello, I am trying fix a startup load time issue on a mobile project. When the project is built and run on Android, there is a 15-25 second wait...
Thanks for clarifying. Currently my use case is mobile only so will test the plugin on iOS and Android.
Hello, In an earlier post you mentioned that Asian IME's are not supported at the moment. But in the Sample: TMP_Chat demo I was able to type and...