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songtan after i deleted the whole tdtk folder and importing a new one in and unpacked the tdtk_NGUI_full, i came across an error...
hi songtan, i recently updated your tdtk and i also imported NGUI 3.0.8 andi also extracte the package that said NGUI_full but i got this error...
Songtan when I use the X3 or the fast forward function, for some reason the creeps death is delayed and sometimes can even cause health point if...
Hi songtan sometimes the creep don't die immediatly. Sometimes they run on for 7 tiles or more before the explode. I have no idea why In the...
i copied and pasted my UInGui to one of your example scene and the wave info problem occurs... the problem is that at the very beginning of the...
i have not modify any code for the assignment or the positioning in script... the wave 1 column is working properly its just that the final wave...
for some weird reason the next wave display stopped working, it just say final wave but the current wave display works fine it shows the current...
here is the code [attach]
hey songtan when i dont import your ngui free folder there ell be an error.... note that i also have ngui full version in the same project......
The uiroot's has a function where it adjust by the height of the phones resolution but can u guys add some lines of codes where it adjust not only...
i posted the wrong thing before.... look at the post again sorry.....
what would be the best way to have a option button that when pressed it pauses the game and options like resume restart so on forth and another...
after adding the code this error came up..... IndexOutOfRangeException: Array index is out of range. UInGUI.InitResourceItem () (at...
when a sprite is in front of a button the still works.... what should i do so that the button will not work but when i close the sprite the button...
this is where i put it....[attach] in the monodevelopment i search the name resourceIconScale.... i dont think u declared it in the UInGui script....
where do i add that line of code?
u said to adjust the icon in the inspector but that is for all the resources icon.... for example i have three resource and only one appears in...
i played around with the code.....the one below for(int i=0; i<resourceList.Length; i++){ hud.rscList[i]=CloneResourceItem(hud.resourceItem,...
ok... where is the code in the script ...
thank u so much...... now i get it how it works.... how would i resize each resourcees icon and how can i move them around because i notice that...