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Would you like to enlighten the rest of us on how you did that? :D
The method in the script won't be executed automatically. You have to specify preExport methods in the unity cloud build settings. One Google...
We have the same problem in some test devices.
Your solution is quit elegant. Using the cloud build build number is way easier than our approach. We have Git as our version control system and...
Quick question is there a way to stop the cloud build in a post build script. We‘re incrementing the build number in a PostBuild method when...
When the user closes the app during the IAP of a Consumable the payment may be registered and processed, but the application isn't receiving the...
After some users complained, that watching an ad results in no reward our testing team told me, that it seems like, playble ads are the cause of...
We are using Unity 2020.1.15f1. Other versions haven't been tested.
I'm currently trying to implement a notification system for an android game and need to open the app's native settings to help the user reenable...
Hey there, i installed the mobile notification package (v 1.0.3) and set the Request Authorization on App Launch to false. Still after building...
Is it possible to have a device show up in the "Attach to Device" drop down of the editor console/profiler. It would be great to be able to use...
The documentation says: When using CB to build the apk the ip of the CB Server is baked into the build, or am i missing something. If that's the...
Maybe try a clean build in Cloud Build. Some mta data may be chached and need to be updated.
Thank you, unity_WHU2VAI6_H7PFg. Your solution worked perfectly.
Yesterday, Cloud build stopped working, without any changes. It outputs this for Android: [Unity] An error occurred while resolving packages:...
This problems can cause much more suffisticated problems for some of us. Because not only keeps the music playing, but the whole game will be...
Which version of URP are you using?
I'm not sure, if this feature was already requested. Navigating trough the projects assets would get more pleasant, when just like in normal file...
We have three custom layers: world, tiles and particles. Most of the geometry has the world layer, some have the default layer and particels the...
Hi there, we just encountered a pretty weird shadow bug, here is a video. [MEDIA] So first of all this is mobile game and the videos were...