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i sended you an unity scene, some day ago. thank
mmm no, tried it... no the inert parameter is not really working, the in place walking animation and when it moves is clearly different...
wow! it was pretty complicate, i followed your instruction and some other things and it worked, thanks
hello, i want to ask to how i can access to a nested class of a script and use the variable some1.some2.some3 coordin; //here i'm declaring the...
hi, i want to ask how i can completely ignore, on some bones the velocity force, i think is that the name, and let it only react on the in place...
yes, changing in German worked! thanks! yes, its seems to working correctly. tried and initially didn't work correctly (different number), then...
no I'm sorry, I think it was a problem with thunderbird, it says it was sended, but I had some connection problems. so, then I tried to change...
hi, I sended an email at "support@bansheegz.com" because I wanted to ask for two problems, but for now no reply, so I will ask here, maybe I made...
thanks! you are the best!
hello, I have a little problem using a scriptableobject. so, I have created it from an excel file and it seems correct. My problem is that I don't...
thanks man, I have tried now a little with Vector3.Angle and its seems it's working, I will try to incorporate it in the code and I hope to...
I have an animated bone with a cube collider attached and I want, when touched it with a 3d ball, the relative name of the touched face, like, if...
Thanks you for the answer
Hi, I'm interested in this asset, there's a demo to try or not? if not, I want to know if there some possibilities to render the fur like a toon...