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My project is quite big since I'm prototyping and testing a bunch of things out. Could we do a Teamviewer or skype session instead? By the way, I...
Hello, I am using Unity Terrain Occlusion Standard PBR shader, and I'm running version 5.5.1f1. I'm using 12 textures to keep them a multiple of...
Ok, but to go over 4 textures I have to use the default Unity texture placement right? Can't I make them appear in the Texture channels of...
Is it possible to have more than 4 texture channels or am I limited to 4?
Thank you!!
But this scales ALL textures in that layer together. Can't I scale in a per texture basis? Cause I might have textures that are fine while others...
Hello, how would I go about to implement Sectr Vis with an isometric game where the camera is way high in a distance? Thank you
Hey everyone, where can I find the tiling option for a texture? Cause as of now this one texture is pretty big in the context. Thank you
Hi there, I'm starting to figure out my way around the tool and I have a couple questions: - Is it possible for me to paint puddles using terrain...
Hi there everyone. I'm pretty new to this camera effects area... I'm trying to improve on my scene, a medieval isometric rpg game. Any tips on...
Hello there, does anyone have any tips that would fit an Isometric camera? I have a terrain and 1 direction light but can't figure out a good set...
Hi, I have successfully baked the materials into combined materials for 1588 objects. Then to bake the meshes with the same texture after the...
Hello, I didn't find the right place to put this post so I'll place it here. I have been trying for the past few days to connect to my Unity...