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Thank you for your answer, the problem is that since I upgraded my mac with the last mac os and xcode, i am not able to get a working build with...
Hi, i am very concerned about this because, i am not a software guy, i am just a scientist using Unity since the beginning of Unity to make...
Hello everybody, I have a big problem, I had to update to macOs Catalina and Xcode 11.0 and because of the update for iOS I had to update my app (...
I might have found a solution and it seems to work perfectly now in master at least on a "test" scene, I rethought my script and switched to C#...
Would this problem be fixed if my scripts managing animation were translated in C#?
Any news?
I got also right when loading the project in VS this : [Failure] Could not find file 'C:\Users\loic bootcamp\Desktop\EasyCellBio from unity 2017...
I am using Unity 2017.1 .0f3 but I had the same issue with Unity 5.6.2f1 here is the project.json file content: "dependencies": {...
me again here is the full error statement for the exception + $exception {System.TypeInitializationException:...
Great thank you very much this problem is really annoying cause it is only a problem with .NET native :s I am in contact with Tautvydas-Zilys from...
I know I have to learn C#, I am just scared of the big complicated C# lol, jvs is some how more syntax intuitive and like the previous language...
This is what I get without optimisation the error is still here [ATTACH]
This is what I get without optimisation the error is still there. [ATTACH]
Hello I have some trouble with my build for UWP. My script as shown below works great in editor, pc stand alone , Mac stand alone, Mac App Store,...
Thank you so so much ! Now I think I know where the problem is, it breaks everytime I try to control animation of an object when I want to use...
and here with symbols loaded [ATTACH] [ATTACH] [ATTACH] I am not sure what to do with this. Do you have a hint?
here is an other view [ATTACH]
I am so sorry I have never done this before :s [ATTACH] Is this ok?
hi again, I went over all my scripts and everything seems to be fine, no warning from unity. I succeeded to load the symbols with debugging in...
Hello so I tried last night the process described here https://docs.unity3d.com/Manual/WindowsDebugging.html but I still get the output debug...