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I also can't seem to set particleSystem.emission.enabled = false. enabled is get/set, but emission is a struct so can't set it directly (like you...
Looks like it's fixed in 5.3! http://answers.unity3d.com/comments/1102919/view.html
Also having this issue here. I'm currently in the process of figuring out repro steps. I would say with our team, it's not that rare, but is rare...
Hello all, I have no idea what is going on here. I never noticed this with 4.6, but with 5 I get it all the time. I use VS 2013 with the Visual...
Never mind! We had a fog post effect we were missing. D'oh! Thanks ^_^
I have a canvas with just an image below it. The canvas is scaled and placed in the scene so it would be in front of the player. The sprite, a...