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Hi, Same issue with an HTC Vive Pro VR system. I have no idea why. Can anyone help on that?
Thanks to both of you. Can you advice some courses or tutorials for me to learn about raymarching? Cheers
Thanks again for your help. I'm not familiar with shaders. How much it takes to do such stuff for a novice person? Is it complicated to get good...
Thanks for your reply. Do you mean that I need only a single object with a 2D shader?
Thanks for your reply. The cubes have not any texture. They are only simple pre-existing cubes of unity with a standard shader and a "FADE"...
Dear all, I would like to visualize a number of cubes to create a smoke plume as shown in the figure bellow. However, as shown in this figure,...
Could anyone help on this issue please? Thanks
sorry the picture is attached here
[IMG] Hello everyone, I'm trying to write a shader that allow to render a cube with two colors. I already succeded to write the shader (see the...
Any help from the community? Thank you
Please find attached a screenshot of the hierarchy. SGEnvironment is the play environment. Staff members is an empty GameObject that holds the...
Any other suggestion from the community? Thank you
Hi, Please, check this code. I wrote it to find the nearest exit. Then, at the movement phase I checked the distance to the nearest exit until...
Thank you StarManta. I changed the line but it doesn't solve the problem. Please check the attached pictures to understand the problem. I have...
Thank you for the quick reply This is my code using UnityEngine; using UnityEngine.AI; using System; using System.Collections; using...
Hi everyone, It's been few days I'm confused with an issue that's why I need the help from unity's community. I have an array of gameobjects and...