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Hey All, I've created a manager for the Addressables system that suits my needs, so I thought I would share it. It solves many of the issues I...
A quick update: I turned your code into an AsyncOperation using the Addressables AsyncOperationBase class. It allows you to yield return the...
Hey TextusGames. Thanks a ton for this code. I was running into this exact same problem. Any update on your research into the internal cache?
Hey. I think my example was pretty poor on my previous post about the scene depth node. Attached is a better example. The first image is a...
I'll admit I'm quite new to shader work, so this may be intended behavior and I'm simply not doing it correctly. Attached are two images, my...
Hey all, I've noticed there is a new "Scene Depth" node in shader graph 4.0. Seems like this node returns the Linear01Depth of...
Hello eskovas. I love your asset, however, I'm having some trouble getting it to work on Mac. When running on osx the first person objects are...