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Thanks...that seemed to do the trick!!!
Bump. Sorry...still curious if anyone has a solution for this? Not sure how others have had success by mine won't work. Both files are in...
I've heard from multiple users that you can host a webplayer version of a unity project on dropbox by putting it in your public folder...the html...
Is there anyway to override the iOS gyro control of a camera with a finger drag?
We're having some trouble using an ios gyro to control the camera's view but using a finger drag method on top to override...allowing the user to...
Thanks for the replies. I figured there had to be some camera scripting that would shift the camera as you walk by. Going with good ol cubemaps...
I know how to set it up but it doesn't seem to do anything...just looks like a static image on the mirror when I walk around the room...no...
I have a corridor with two mirrors on them, facing each other. I tried using the camera > render to texture method but that doesn't seem to...
Thanks everyone so much for the replies! Great tips.
What are the general dos and donts of lighting for iOS? How many lights? Shadows? What type of lights. I have a 30k triangle scene but curious...
Wow, thanks I guess for all the info. To anyone blindly attacking me for not knowing its possible...my bad..I had to ask. I see incredible...
So with the recent development of Flash, I see pretty much everyone skipping on flash...even for non-mobile applications. So I'm wondering...when...
Is it relatively painless to interact with a Unity made game via touch screen like one of those Windows HP displays or other touch panels? We...
Oh sweet...that could be my life saver!
Is there a limit to the number of lights? Will it add lights in an odd way vs. the desktop or web builds?
I had it set to "beautiful" and modified settings in there. I suppose it doesn't matter right? As long as you adjust the settings within the...
Fuzzy...awesome stuff man...can you share some tips? I'm not using the hard surface shader pack on the ipad version...I'm just using the default...
Ok thanks. What would you recommend as a good reflective/specular/bump for mobile? Any other available shaders out there. Having issues with...
Does the latest version in the store work with the iPad2?
Thanks for the tips and advice. When is 3.4 coming out? In regards to mobile shaders...there's basically nothing in there except for a very few....