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We run into the same issue. Easily reproduce when you install the app and then do an update with a newer version. Unity: 2022.3.21f1 |...
Okay, I got an answer back from support. I will leave this information here for everybody else who is wondering: "I have double-checked with our...
Hello, I read the change log of 2022.3.15 to consider an update. https://unity.com/releases/editor/whats-new/2022.3.15 I wonder about some bugs...
Try to clean the asset bundle cache before you make a completely new build. I think that was the point that helped us in the end. However, I am...
Hello, I just wanted to upgrade our project to Unity 2022.3.3f1 and in the Editor everything is rendered correctly. But when built on our build...
Hello, in our live environment, we encounter crash reports on Google Play Console. The majority have this backtrace. Does somebody here in the...
Hello, we encounter about a 5% crash rate on devices that are related to Entities and Burst. Does someone has an idea what could cause it or...
Hi, first of all @Zallist thanks for that awesome simple lit shader graph node. We discovered a brighter outcome of the color if we turned the...
Very good questions, especially because Microsoft shut down their own system. I think now their would be a need for unity to do something. I...
Hi, indeed after the d3d build is works now again on executable only. But I de-installed an installation of the game which I discored in my start...
Update: Building over visual studios works. But I notices that I got a warning that I will overwrite an already exisitng installion when I...
Other apps like calculator are working. Developer mode is still on. I will try to launch from visual studio.
Hey guys, I tried so many things and I can not find the problem. Yesterday I made a uwp build with Excetuably Only and I could start the game...
We have problems on the ui with that. Touches are not recognized on all devices or at least the system things it is a long tap or so and will not...
We check in Unity 2019.3.0f5 and using linear color space. The colors of all the 3d stuff are correct but the whole UI part is still too dark.
That sounds great. Can you give us a date when 2019.3.0f4 will be released?
Unfortunately not in Hamburg, Germany ;)
Luckily there was a response on the issue tracker: "The fix has been backported to 7.1.3 as well, which will be available for 2019.3."
This is really crazy how long it takes to take care of such a critical bug. @Joachim_Ante: In the past, I see often presentations only on ios and...
Hello, I ran into the issue that I get shader compile-errors because of the redefinition of unity_Builtins2Array in UnityInput.hlsl. I found this...