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I succeeded to make that work, what Unity version are you using? You have to use 2020.3.33f1, newer versions (2021/2022 are not compatible with...
Hello, I'm just beginning in DOTS and trying to experiment by creating a new 3D empty project. 1/ I added packages: com.unity.entities...
Thanks for your reply, I still have a long way to get the whole picture it seems. I think I get the "conversion" part, from Monobehaviour to...
Ok, I'm trying to understand ECS, by converting a classic GameObject with its monobehaviour components (MB_Test being one of them). I have...
I'm using a postprocess effect attached to my camera as well as a OnRenderImage Blit on the same camera. It appears that the postprocess is done...
I'll give it a try thanks.
How do we do that on your Unity Share WEBGL server?
Hello, I've built a Unity WebGL app that is running correctly on localhost after dealing with WebRequest Cors problems. I've tried to publish the...
Hi, Im' using Newtonsoft JSON .NET already, and just want to get rid off the dynamic keyword to be able to build on WebGL.
Hello, how can I replace the dynamic keyword here to avoid using Net 4.x : string json = "......."; string data = ".......";...
FFS, this bug has been here for more than a year, and Unity hasn't corrected that yet?
I'm trying to use use graphQL-client-unity with bitquery.io, but it does not seem to work. For testing purposes, I get a working query from...
Hi, is there a way to take a screenshot with alpha background transparency and still having the postprocess? I have tried all the solution on the...
Ok, so I found my problem, nothing to do with addressables ( I thought it worked without them, I was wrong). It's simply due to an old animation...
Thanks Paul, it's written (instance) and when I change its color, nothing happens. I can change other parameters though, like the texture, and...
Hi, I'm loading an addressable prefab containing a mesh object with the renderer using a material/standard shader. When I launch the game(even in...
My bad, as usual, I forgot I had to "build" the addressables.
Hi, I'm using addressables to load a prefab and get the following error, ON ANDROID, not on the editor: nullref exception not set to an instance...
Hi everyone, I have a simple grayscale shader, which does not receive shadows. I've tried a few solutions I found with no success. Does someone...
I can't find any simple answer to this question : what are "addressable groups" for? 1/ assets of a same group are all loaded at the same time? 2/...