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Ok so I tested a new version a little bit more. The bug when the character sprite blinks for a little bit after the dialogue ended is because the...
Updating seems not ideal since after updating the Dialogue System version I start having new bugs with UI. Like for example after finishing the...
Hello, Is there any way to check if StandardDialogueUI's conversationUIElements.mainPanel.panelState == PanelState.Closed before every dialogue?...
Hello. I think the fix you sent me fixed the issue with UI, but there is one more problem(or request). It seems that how the auto saving works...
scene objects. I didn't try prefabs. Although this object IS a prefab, but I'm not saving it as a prefab in Easy Save
No, I'm not using anything influencing editor. Unity 2020.1.5f1
Hmmm I think I just noticed what the problem is. In the Auto Save settings, some components like "Transform" are unchecked(so they are not saved)...
I just tried to clean persistent data path and result is the same. It doesn't load anything. Even when I have only one object with ES3AutoSave
What do you mean by save data? Save files? Yes, I'm saving on new save files and try to load new ones, not the old ones.
Hello. I had a problem with a very big scene loading time with Easy Save 3 Manager.(Posted here before about that problem). My scene loading...
It didn't work at all for me. I had all the checks already except "Always force response menu", when I turned that one on too I suddenly started...
Hey, I can't find a "MenuText" property in the script you sent me, can you tell me what script and where?
Hey. I'm working on the comic-style rework of the dialogues. I'm facing a problem where when the dialogue text is "[auto] "(like in the choices,...
Hello. I figured out that if I delete easy save manager and add a new one, and add references automatically to this new one, it works fast. Maybe...
Hey. Thank you. Do I need to add only the components that have ES3AutoSave(The ones that are auto saved)?
Hello. I have a big scene with a lot of objects + additive scenes and doing Easy Save using both Auto Save and manual saving. When I have Easy...
Hey! Can I decrease @{{end}} time somehow? Happens too late for me.
Another issue im having: I have 4 different emotion sprites. Default one is 1. So if I have animation clip that changing the sprite to 2, I have...
I don't think so... I think we together with you changed it to be that way a long time ago for some reason. Regardless, I just created 6 animation...
I solved all of these issues. I actually had a focus animator component at the subtitle panel and it stopped working when I was renaming the...