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I understand. Thanks a lot for the assistance!
OH MAN, thank you so much, it works perfectly! I have one more question! Is there a way to add more parameters to the command? Within this script.
Hello, Tony. So I made my own SendMessage() command and called it SM(). It's the exactly the same code, but shorter. The reason is that SM is...
Yeah, I have done quite a bit of research since the original post and it looks like I had no idea what I was doing at all. Looks like it's time...
Messed around a bit with the quality settings and got it to work just like in the editor(I'm sorry I can't say for sure what I did), but now...
Unfortunately every single one of my inputs are already set to raw, so that can't be the issue. Plus, as I said in my original post, the issue...
So, on my Quality settings I set Vsync Count to Every V Blank, that way Unity allows me to set a specific frame rate(40) through...
This is extremely helpful! Thank you very much!
Hi, @TonyLi. This might be a little complicated and I'm not sure if your system is able to that do being with, but bear with me. I decided for my...
@TonyLi No no, it's cool, I think I got it! Thank you for being always being very supportive!
Well, tbh I think I could find a way to make it work with only one but I wanted to make things easier for myself. But if using just one makes the...
Hey, Tony. How come when I turn off the object holding the Dialogue System Controller it somehow still works? I have to use another Controller for...
UGH YOU'RE SO FAST DUDE. BEST SUPPORT EVER. Thanks a lot!
Hey, Tony. Is it possible to make barks work the same as normal dialogues? Like, instead of working automatically, they need the player's input to...
Thank you. Quick question though. When making a build, Unity won't let me specifically pick the Mac or Linux build. It shows an icon with Windows,...
Topic. And thanks.
Craaaap, I actually wanted to try this but I didn't. And guess what, it works! Thank you so much for being so patient with me!
I think you were the one who made it for me a long time ago! Here's the script: using UnityEngine; using System.Collections; using...
I'm very very sorry, the project got very big and I can't send it right now! But I can say that I'm using a script that turns off the button to...
Hello, Tony. This might just be how the asset works but there's something that worries me. So, my laptop is quite slow and it's annoying, so I...