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Hi ALL, working on a application for oculus go. I need to use single pass rendering but one of my shaders doesn't work in it. Unity provides a...
Hi all,working on a application for oculus go. Using a 360 mono video as skybox (4320*2160, 60fps). There's several scenes with a different video...
I'm using post effects : bloom, color grading and that's all…
Hère is my problem. I don’t understand this. Could you help me ?[ATTACH]
Hello. Is vrpanorama working with cinemachine ? Mine’s does’nt :-(
hi everyone. I have problems to get an acceptable quality video for oculus go. It.s a 360 4K video used as skybox. No transcoding but the video...
Thanks but not sure to be a able to do it by my own :-(
Thanks It seems to be a good idea . The problem is that I have so many textures.
thanks a lot for your help. I don't think it's the visual aspect I'm looking for. See what I want to get in attachment?[ATTACH]
hi all, I have to write or find a shader or maybe an image effect which will allow my player to switch between normal vision and UltraViolet...
I just bought terraland yesterday on unité store. It 's crashing immediatly d'Henri launched. Please help Thanks. Gil
Hi, I'm using Unity 5.6. It's working now if I'm using Development Builder. Thanks I did not fund answers for my second question :-)
Hi everybody first, excuse me for my bad english. using the simple webglmovie texture downloaded on the assets store. It works fine but I can't...