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Hello, I'm not a vfx person so please forgive is it's just too basic or non sense question :) I am trying to create an vfx with particles moving...
Hello, I have a scene with many snapshot meshanimated objects. they appear fine but when the scene first loads I get this error:...
Hello, I am trying to bake a complex and branched object. using snapshot mode, highest quality or no compress the problem is there are multiple...
no they are not. when we load the spriteatlas it works (I have both of the cases in my project)
Hello, I am trying to preload a large scene using addressables and show this on a loading scene. unity 2019.3.7f1 addressables 1.7.5 my scene...
hello @DavidUnity3d yes I confirm i had the invalid key in 1.7.4. then I got back to 1.3.8 and it is working great now just for testing, I...
it still happens on 1.7.4 took me a lot of time to understand the problem after updating addressables from an older version. as it wasn't fixed...
Hello, I am using the builtin render pipeline. I am targeting 16:9 aspect ratio so I am using letterboxing, and handling this by changing the...
my unity hub shows 2019.3 as a pre-release [ATTACH]
Hello, I am creating a list view on UI elements and populate it by file names. also getting the filter values on another textfield. how can I...
Hello, I am writing a custom editor using EditorWindow and UIElements I pick a scriptableobject file from path, assign it into a...
thanks a lot for your time. just a quick very basic question. what is the proper way to preload. should I preload the dependency or should I...
hi. did you release the handle on _handle.Completed += OnInstantiatedComplete; function? I realized my materials are missing when I release the...
Hi thanks for the reply! Let me clear it up. Let's ignore the draw call part as it was kind of unnecessary When I open the UI Canvas, I check...
did you try 2019.3 beta? does it also solve your crashes?
Hello, I am planning ahead for using my sprite atlases with addressables and would like to ask what would be best memory wise. Let's say the...
hello, just for an update. tried 2019.3.0b4 and it doesn't crash. same settings same everything
yes sorry it is 2019.2.4f1 attaching my mac properties another point to mension: standard pipeline and lwrp both works without any issues
Hello, I wanted to test HDRP but every time I create an empty hdrp template, the unity editor crashes. It also crashed when I try to reopen it....
Hello everyone, I am experimenting on a shader and struggling as I am not very familiar with the shaders. Using shader graph on LWRP What I am...