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Same here. Not gonna disclose my Unity version because i am an annoying anarchist. Killing Unity in the taskmanager every day is my live now...
This is what i do for a joint between entityA and entityB and works for me. I use a new separate entity to hold the joint because i have multiple...
Same issue here. I would want 100k entities with physics stacked onto each other, Thanks!
Thanks, had the same issue and this fixed it for me :)
Been working on this myself. Not an expert, but this seems to works for me. The node Getattribute Spawnindex gets the particle index of each...