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Hi! I'm making a 2D top-down game like old JRPGs. To create my levels I use the Unity Tilemap component. I put a custom transparent sort axis on...
I'm having the same problem. I'm pretty sure I already had the same problem with FacebookSDK. I just can't remember how I solved it. I'll let you...
Hi everyone! I would like to make a 2D platformer. I am in love with the physics of this game : [MEDIA] I would like to have the same kind of...
Hi everyone ! I made a game few years ago in Flash with Unity. Now I would like to export this game in HTML5. But Unity's HTML5 uses WebGL. I...
You did not send any package. Were you finally able to recreate the editor effect ?
I did it this way : [SerializeField] private Transform _Camera, _Canvas, _LeftPoint, _RightPoint, _CenterPoint; private float _CanvasY, _CameraY,...
OK! Thanks a lot! I tried so long to do it. I learned a lot from you. I didn't even know LateUpdate(). In fact, I wanted to use cam.rotation and...
Hi everyone ! I want to rotate a canvas with my camera when i turn my head. I don't want my canvas to rotate when my camera is pointing in its...
Thanks ! It works. I had to set halfFovAngle to 0. I don't really understand why and what it is all about. But it works. I have another problem...
I found why it wasn't working. I modified Quality Settings in My Project Settings but I did it for Fantastic Quality settings. When android...
Hi ! Is that possible to add Anti Aliasing in a GoogleVR app for Carboard ? I tried to do it but I can't figure out how and I can't find anything...
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Ok I found what was wrong! I used : rect.GetLocalCorners (corners); I had to use : rect.GetWorldCorners (corners);
Hi everyone ! I have a UI in screenspace. I want to scale a UI in worldspace so that it has the same size thant my UI in screenspace. I did that....
Hi everyone! I would like to create a UI for a Cardboard game. Since its a VR UI, it is in the world space. I had no problem to create the UI...
Ok then I'll be more precise about what I want to do. You see the rectangle on my picture ? That's a world canvas (for VR).The "cam" is my camera....
Hi! I would like to check if one vector is between two others. Also direction is important in my case. If you look at my picture, I would like...
Hi! I want to rotate one of my objects to face my camera. I know that I could do object.transform.lookAt(camera.transform); to face the camera....
Thanks! I thought about that and it is a good solution. But I figured out my problem came from somewhere else. I moved my object to a target...
Hi! I would like to scale one of my gameobjects. The problem is that its pivot is in a corner. Not in the center. So when I scale it, it looks...