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Is there a good way to fracture all the layers of a object built like the fish in the pierce demo? I've got two destructible layers then a...
This thread really helped me out. My process was: Set Compression to 'None' Make the sprite 'Read/Write Enabled' Drag the Split image from the...
That sounds pretty promising. So I could generate a render texture as one shaders output and get that as input to another shader. I'll go ahead...
Hi all, I'm struggling to get something to draw how I'd like and I'm not educated enough about shaders to know if what I'd like to do is in the...