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Here's an idea, what's just as addictive as collecting junk in a season based game? Fitness... You get a little avatar that's you, you log 100...
Sorry I missed these updates, There are a lot of level design decisions you'd have to make, but that's the heart of making a game. You'd have to...
Oh I'm not denying it's possible to build a real space ship that can mimic gravity, just that games rarely have any concept of gravity being a...
Yeah I'm sure I could, it would still work/look great in 2d and simplify the math a lot, but I am feeling like this project is for someone else....
Yeah, I've just checked that out and it looks pretty sweet. Annoying that it's on Oculus and is quite platformery, as there definitely could be a...
I've been mulling this over for a while, but struggling to think of a way I can pull it off It kind of annoys (not really but maybe a little bit)...
Level design will help, give your enemy something to hide behind, areas where they can block you in, or traps you can lure them in to. Anything to...
Have you tried just attaching the gun to the camera, then they should move at the same time.
Hi, I'm getting a bit further through one of my projects (for once) so I'm looking to get my basic placeholder menus upgraded into something a...
False alarm, after saying I was comfortable with the code, that turned out to be the problem. I thought I had stripped all the editor only code...
Hi, Just finished my first beta which I was planning on showing to people over Xmas. Just tested the build and it's not responding to any input...
I'd go with taking it out if you didn't need it in there to start with, who has the time to build the mechanics they do want let alone ones they...
Well I've reworked my code to remove the resourceRequests and loadAsyncs and the problem has gone away... For some reason it didn't like the...
For complex things you could make a class that has all your variables in it and mark it as serializable, Then create a list of them and add as...
HI, Hoping someone could help me with some weird animation / scripting issues I've just found. I load multiple characters mid game with...
Think I've got it, rather than clone it to it's own location I've added another GameObject higher up in the hierarchy that exists specifically to...
Maybe it would be easier if I explained what it was being used for. What I would like is an impact indicator for an attack. The gameobject with...
Thanks guys, but the offsets are all zero and the pivots are all the same. One thing I did notice when debugging the code, when I run through this...
Ahh, I thought you had it then because they were set to local... but no, still not appearing where they should be.
Hi, I'm having a bit of bother getting a particle to Instantiate at the right location, or rather I can get it to instantiate okay but if I...