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May I know how do you make the child entities colliders follower the main entitiy's animation movement?
Thank you for letting me know this is possible in ECS. Let me have a go :)
Hi, TLDR: In a FPS game, how do I detect a headshot/bodyshot from an enemy entity in ECS? Say, I have an enemy entity in a FPS game, and I want...
I do have a network Identity script attached to my player prefab. The idea is to spawn the playprefab when clients join, and disable the...