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Hi Brookes, I've just checked the github repo and I noticed that the master branch is using v0.1.0 while "release/2018.3" (the one I'm using) is...
You could try updating your ScriptableRenderPipeline folder from github. The packages I'm using are all on version 4.2.0 (I noticed your visual...
That worked! Thanks so much :)
Hi, I'm having trouble setting up visual effect graph without errors, maybe I'm doing something wrong? On Windows 10, I've installed Unity...
Hi, I'm looking for a way to run simple physics simulations for the main game thread (~50fps) while also running simple simulations in the...