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We get this too on our build server - it's very likely to happen when doing a full clean build (which involves deleting the entire Library...
Thanks!
Yeah an MIT license there would be great, just to keep the lawyers happy! Thanks.
@Peter77 Is there a license of some kind for this code anywhere?
This is a real pain alright - it would be great to have keys associated with platforms, so switching platforms doesn't involve copying & pasting keys.
@bradunity It wasn't!
Looking through the forum a bit more, it seems this is similar to other CLI requests.
For scripting and automation, it would be really handy if I could run Unity Hub from the command-line and ask it the location of the preferred...
@Peter77 You just saved me a chunk of time, thanks a lot!
We're seeing this asset being created too; it's not checked into source control, but multiple people on the team are seeing Unity create this...
Did you get any further investigating this? I'm seeing the same behaviour and just starting to look into it now.
I've noticed a very high cost of SceneCulling in general, and CullAllVisibleReflectionProbes specifically; even though there's only one reflection...
I'm sure it will, they're pretty good at uploading every Unite talk to YouTube pretty quickly after the conference.
I'd be very interested too - I've tried Unity's profiler on Bitbucket, and found it practically unusable for a moderately-sized project (we have a...
When I'm in a forum and I click 'Search forums' at the top, 99% of the time I want to only search the forum I'm currently in. Instead I have to...
A few of us in the office have noticed recent problems with Unity and VS Code, and I'm just wondering if we're alone or if other people have...
The 'Validate Albedo' shading mode lets you validate the luminance of the scene to check it falls within a 'Default Luminance' range (0.01 - 0.9)...
It's fairly low priority, but it would be nice if there was an option to download the Builtin shaders (as found on the download archive) for a...
I'd also like to know if there's a way to do this. I know disabling mipmaps stops textures being downsampled, but there are some GUI-like textures...
Worked like a charm on Windows 10. Once Hub goes out of Beta will we need to install the official release separately, or will this updater just...