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Hi, I'm looking for a solution for particles (not emitter) to follow a path (particles flowing through pipe). I've found some solutions : -...
I do agree with @sandhillceltic. I'm looking for a way to prevent full screen and can't find a solution.
Deleting c:\ProgramData\Unity\Unity_v4.x.ulf worked for me too Thanks Graham !
If someone can be more helpfull and friendy ... No need to be rude with people asking simple questions ;) For CapsuleColider height and radius are...
Hi, Let's say i want to dive the transform.potitionX of a game object with a slider, Why don't i get the positionX as a dynamic float in the "on...
You're absolutly right Aras about turning off the emulation. In my case switching from WaterPro to Simple Water got rid of the warning (keeping on...
Hi, You've understood me perfectly right and it seams to be the solution i was looking for ! Thanks a lot excuse my english too ;-)
Hi, I'd like to know if "3D shaders" with no UV needed have been developed. I am working on a Unity4-Pro project for a client wich wants to...
Hi, I have a "Climb Ladder" Animation Clip. (RootTransformPositionY: "Bake into pose" uncheck) My Character climbs only when I uncheck "use...
Hi, I've got the same issue here, "gravityWeight" AnimationCurve does not seem to work. I badly nead it to work for climbing Ladder. I have...
Hi, I'm very interested in Order Independent Transparency using Depth peeling ... How to do that ? there any tutorial ? Thanks for your help
Hello, when building a C# script in monodevelop I've got the folowing error : " An attempt was made to load an assembly from a network location...