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solved public virtual void TakeDamage(Damage damage) { if (damage != null) { if (currentHealth > 0 )...
Good day everyone. I have a problem that I can't figure out. I wrote a health controller that I want to use on players and monsters I inherit...
I would like to know the opinion of the developers of Unity
Good day friends. I have doubts. Help me figure this out. I want to use virtual production, but studying the documentation, I just can't figure...
I can't do it. The lamp is specific to me. Or am I crooked:D
then I don't know how to put the tubular light in the lamp to make it glow. Can you tell me how to achieve this? or show class, best regards...
Are you suggesting this? https://github.com/Unity-Technologies/VolumetricLighting And the spotlight doesn't bounce off the floor to the ceiling...
My lamp has emissions. But the lamps are hidden. Do you suggest using two light sources? one directed inward the other upward? [ATTACH] I want...
have you tried clearing the cache? Try unchecking the auto-update checkbox, and press CTRL+R [ATTACH] end the glitch can be visual. Shrink and...
Try to use the depth of passage on material VFX [ATTACH]
Hi guys. Tell me how to set up the right lighting. When I am far from the light source, point light. It shines very brightly. I want the material...
Maybe someone will come in handy for HDPR 7.3.1 List<string> NameMat = new List<string>(); var meshRenderer = GetComponent<MeshRenderer>();...
I don’t know what to call it, if the greatest geniuses make unity, or old fools, depending on which side you look at. The essence of my problem...
Hello. I just can't figure out where I made a mistake. While I was trying the new graphics of the pipeline shader, I probably made a mistake...