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I believe I answered my own question. I looked over the documentation in the samples pack and found a whole section dedicated to Injection found...
Hi Charles! This was a great video and it has helped loads in understanding the new ECS system. I do however have a question that your video...
Hey, if you haven't already seen it yet, a ton of free CC0 pbr textures in 2k/4k/8k. https://www.cc0textures.com
I can't wait until this is finished! My most anticipated Unity feature since I saw quixotic's panel!
Awesome, thanks <3
In my case specifically it's a (very) large package from the asset store that I don't want source controlled. It's a single license asset that is...
Is it currently possible to ignore files/folders with collaborate? Since Collaborate uses git under the hood, I figured maybe a gitignore file...
I'm having the same problem, sometimes it can take up to a minute for VS 2015 to open.
Is anybody else getting this issue? Is it a bug or am I doing something wrong?
Selection.GetFiltered doesn't seem to be working with sliced sprites with SelectionMode.Assets or SelectionMode.DeepAssets. Heres my code:...
That's great! I'm glad you finished it.
So really I guess I could just replace all of the code above with: using UnityEngine; public class AttackBehaviour : StateMachineBehaviour {...
I hacked together a pseudo YieldInstruction to wait for the current or specified state to complete. using UnityEngine; using System.Collections;...
That's how my DirectX Diagnostic Tool indicates a quad core processor. :)
I figure that if I can reignite an indie developers passion for a promising (and probably dead) project by showing interest and offering my...
Wow! Amazing! I figured I'd give the game a little 5 minute whirl, I started and the next thing I knew 20 minutes had slipped by. I'm digging the...
Wow... Incredible! I love the art style. The game plays really well! **Warning** The following is my personal opinion and should be taken as...
Ran the benchmark on fantastic, 1400x1050 screen res: 83 FPS average ranging from 40 fps to 165 fps. Never went below 40 and I believe that was...
I accept I will be done (hopefully) on or before: Wednesday, March 5, 2014
Oh! works perfectly, thanks.