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Hi, guys I have some problem in using AssetbundleRequest this object. This is my Code: IEnumerator Start () { WWW www = new...
to TobiasS, ExitBG Thanks a lot : )
Sorry i can't download this demo in Asset Store. It's always stop in 33%, and I waited about five or six hours.
The iOS App build by unity3.3 is work fine, but are there solutions to solve these annoying warning message ?? Anyone have success in Xcode4...
Ok
Hi guys, Recently I am using skinned cloth, and get some problem. When i add skinned cloth component into my skinned mesh render. [IMG]...
Hi guys, How to determine what objects should use Interactive Cloth or Skinned Cloth?? For example, a character is waving the flag. Which Cloth...
Thanks for your reply /Thomas. If there is any progress, I came up with the report that. :- )
Hi Thomas nice to see your reply. We just using Unity3 default policy file. Actually this error refers to happen in the web, it's work fine in...
well, If I connect a server, and I cut off the connection. But i can't connect other server, it's looks like be looking. This problem occurs in...
appels, thanks for your reply, and the things you said there at work. But I want to install two game server in one host server. If I connect a...
Is Unity of the Security not allowed to using a different network port connection in the same IP location at the same time?:confused: Does...
appels Yes, we using SmartFox1.6 and Unity3. This is our error log. [IMG]
Hey all using SmartFox user, We are using SmartFox to be us online game server too, and This is our connection to the workflow. Step1. user...
Understanding, and thank you very much appels.
Hey everyone, We use the smartFox 1.6.6 in Unity2.6, but when we update to Unity3.0. :cool: The smartFox didn't work in Unity3.:(:( Do I...
Hi all: I recently used this editor monodevelop found that C # script in the edit file, Monodevelop editor of great help. But in javascirpt...
HI all: Recently started using MonoDevelop as is my Script Editor, but the occurrence of the following questions: I first use the system to...
@besuser Thank you for your response, I met the second question, I simply said it should be used GUIQuadMgr object too much, cause my game Fps...
Because the relationship between the material cause I spent seven GUIMgr a game object in my scene, the use of excessive GUIMgr poor performance...