A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I'm using IK (anima2D) and animation curves to control a player aiming a gun (using evaluate). The curves' time represent the angle, and the...
Another way is too use a Canvas Group component. With it you can control the transparency making it invisible, and you can also enable/disable...
Iterations - 1000 10000 100000 1000000 Division - 0.0774355s 0.775082s...
Thanks :) I wasn't expecting it to be so easy. I thought something like the profiler would be needed. I'll post my findings here when I'm done.
(I'm asking this out of curiosity. It all began with a thought experiment kinda o_O) (I don't know much about performance tests and such, so I...
I apologize for the confusing thread and the messy code. This is a pet project so I'd like to do it myself, however I clearly didn't put enough...
Here's what I tried (one of the variations), but the rings don't generate correctly and I get several errors. (mainly "out of sync" error) void...
I trying to the a hexagonal grid with "n" number of rings using recursion. But I can't quite graps it. The cobe below works, but I can't change...
I only want to store bits of information. What levels were completed, upgrades each players has, times, scores, etc. I thought about each "server...
I'm working on a small coop game. As I started to think about saving player progress, I thought about making a standalone server like minecraft...
Ever since last night monodevelop is somehow always on top of every other window. Maybe I pressed something by chance. Anyone knows how to...
I made a simple editor script to quickly duplicate a sprite in tiles, and flip it horizontally and vertically. It's quite rough but it does what I...
Thank you both :) That worked perfectly.
I have a prefab parent with a prefab child inside. I'm trying to duplicate the child prefab only. parent prefab --> child prefab, child prefab,...
Never thought about rotating it xD It works perfectly now. Thanks :)
Since setting the scale to -1 adds an extra drawcall, is it possible to flip the texture uvs of a sprite? I was hoping that by doing so, I'd...
I hope it's ok to ask a quick question here :) Is there a way to snap vertices when editing a collider? Like snap a collider vertice to a sprite...
I tried it just now without the background and they still get "turned off". It's somehow related to depth though. The ones in the front...
I'm having a weird issue with my project. I have 5 sprites parented to the camera and if I move the camera past y=10.1 the sprites disappear. I...
Is it recommend to use power of 2 dimensions for the sprites, even if it means having a 65x129 be a 128x256 with transparency?