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Would probably be better to distribute a tool to generate the reordered models, that way people can fix what they own.
Why would Unity lie about that?
"The Universal Render Pipeline is a continuation of the LWRP, just with a new name." "Custom rendering effects and shaders written in LWRP will...
probably best to post issues in the main thread, this was just an early thread about it and not visited much.
As outlined a couple pages back, there were changes made in unity 2019 that break the system. it really only works for 2018 and below. However...
I just copied the changes MCS made in their build to fix the issue. All I know is it works. :)
It depends how you use it. If you use it as a DLL, then just copy the modified *.cs files to your project (or modify those files with the changes)...
just overwrite the files in your project with the files from the git. it really should be that easy. Note though, there's a small chance that the...
This commit is the one specifically about material persistence: https://github.com/volfin/mcs/commit/379d119150eb8557d23b010138c126735ed9d8f6 I...
I have a fork where I merged in the material persistence feature into the new 1.7 codebase as well as a few other tweaks. You can find that...
Fantastic news :) I struggled to find a way to do that so I'm impressed you managed to figure it out. Very nice work.
It's open source now: https://github.com/Scrawk/Ceto
it's unreleased.
Looks like 2020 is now in the store: https://assetstore.unity.com/packages/tools/particles-effects/aquas-2020-138749
Yeah if you haven't been following the main thread, 2020 is already in Unity's hands waiting for review. should be out soon. (also he posted a...
An amazing upgrade. Can't wait to try it! hopefully this will placate some of the more vocal and less patient developers out there. :P
I don't think it's actively developed anymore, but it did go open source:...
See this post for why MCS won't work in Unity 2019. Last version it will work in is 2018.4....
see this post: https://forum.unity.com/threads/released-morph-character-system-mcs-male-and-female.355675/page-72#post-4513117 you need to build...
I purchased it. Most of the models are upgraded for the open source version. There are some that didn't convert right (I assume they batch...