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Welcome to Main Street MMO! We're combining the fun and interactivity of game worlds with real city environments to serve as community resources...
This may be redundant, but perhaps worth mentioning if anyone else is seeing the same problem... I need to delete my preferences folder every...
Thanks @bigkahuna! @jeffmorris If you'd like to license or customize the existing environments we've built into a game, we can definitely work...
We're soon launching an early beta version of this premiere city in our new Realtime Cities initiative by Arch Virtual, including a variety of...
Importing native .rvt would definitely be the holy grail, lol! If Autodesk buys Unity we might see the day, but I doubt that will happen any time...
That's a great question. It could look and function a lot better if we could include more of the ArchTech goodies that don't (yet) function with...
Thanks! Next up we'll be integrating some data into the walk-through to make it more interactive and useful as a tool for architectural...
Here's an early test of a Revit file translated into Flash / Unity3D with ArchTech Engine bit.ly/zqyt22
I'm having the same problem. Even with a fresh install of 3.4, and a brand new project with no assets comes up "unknown scene camera draw mode"
Arch Virtual recently completed a virtual prototype of the new facility for Rutgers University, replicating the design based on architectural CAD...
Hi! http://www.archvirtual.com Our new Arch Virtual site now features architectural visualization, city planning and design collaboration...
@cummings9306 I'm hearing the same from quite a few other Revit 2011 users, and am still trying to find a workable solution. However, I still...
I am *really* good at this game.
Hi! fwiw, I just posted the new 'Architectural Beginner's Kit 2,' (http://bit.ly/dM81ne) along with a brief video demo showing some of the...
Hi gl33mer - I'm not sure what you mean you're waiting for? Sorry! The technique I described in that video seems to work for most people I've...
I know all scenes are different, but in the case I'm working on, it seems like increasing Final Gather rays to 2 or 3k, turning bounces, bounce...
Good call bigkahuna, thanks for the input! I agree that the maps are pretty muddy/dirty.. I think one thing that might help is reducing the...
I still have more to do, but wanted to share a WIP 3D model / architectural component of a project that will eventually be populated with...
I've been having the same problem. Interestingly, the blotches appear in different patterns at each bake, even if I don't adjust any settings.
I made this tutorial series to help provide an overview of the Revit to Unity import process. It isn't very detailed, and there may be more...