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You should target WebAssembly, which is better for many reasons. The only current problem is that Chrome is currently not super efficient with...
You can add this location block in your server block:
Sorry for not posting the update earlier when I fixed this issue I had. I posted there on the docker repository:...
I've finally found what caused this! This is a weird combinaison of two things: I used https://github.com/jpillora/xhook in the project that...
Hey! Similar problem here, described more precisely there: https://forum.unity.com/threads/load-crashes-on-2017-3-and-2018-1beta.514920/...
Hi, Our application is currently built on 2017.1. I wanted to upgrade to 2017.3 and 2018.1b4 to test the apparently amazing performances changes...
That's awesome! We are currently working on a system to split a lot of our application into asset bundles, to speed up the "first draw" time. I'll...
With the Nightly/Canary versions, I have this: Chrome (Canary 64) : ASM : Download+Instantiation time: 6605 ms Engine initialization time: 5676...
Thanks for this script! We have these times for our project, built on 2017.1.0p4, and run on a i7-4790: Chrome (62) : ASM :...
Hi @nferraris, As I said in my message, I already tried to disable seccomp profile (since seccomp is indeed enabled on my host) by using the...
Thanks for the answer Tak :) I looked at the Seccomp security profiles for Docker, which is what apparently can restrict docker containers to...
Hi, have you found a solution to this problem since you posted it here? I have the exact same error in the same context...