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Following the link you gave you i learned about the launchertemplate.Gradle file in unity, if i add the exclude option there i actually have a...
After adding the exclude exclude("META-INF/*.kotlin_module") i get the same error.....Somehow the exclude does not work. Just to be 100% correct...
Yes, none of those work.
Recently i had to upgrade a plugin. Here is where the issues started, since Android now requires you now to upload apps targetting android 31....
I found the issue btw, there was an error with the OculusId we where passing to to login function. All solved now!
I have that one approved. So that does not seem to be the problem.
I checked the Data use Check but don't see a part that says to approve the app id?
I still having trouble getting this to work. I still ge tRequest failed: 401, {"title":"PERMISSION_DENIED","detail":"unable to validate...
Experiencing the same issue!
Anybody? Small bump
I think we are seeing this issue in 2019.4.8f1. When we are connected to Xcode all is fine and the app runs, but when we disconnect and start the...
Building for iOS 14 has not resolved this issue.
Hi, did something change to the ReadStatistics function? The callbacks are no longer getting fired. This an issue with iOS 14 or are we doing...
Pff still no success. This is holding our new release back. Its a shame that hardly any documentation can be found.
Hi all, We recently pushed out a new update for our app and several of our users are reporting an issue with the font. In a specific view users...
I am actually calling my functions directly out of the objective c part of my .mm file, we do have an extern C part at the bottom for the...
@z000z Hi, this topic has helped me alot sofar. Your UnitySendMessage solved that issue for me. But currently i still have an other issue and...
I deleted fully the old plugin then reimported the new one. This solved all the problems. Might have been that some old data was still lingering...
Nice plugin. We are currently using it for an activity application. Recently updated the plugin to 1.9 but now it aint building anymore in xcode...
Could it be that this does not work in combination with firebase messaging on iOS? I have both implemented and on android all works, but on ios i...