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Hey Gord, this might not be very helpful, but in upgrading from 5.2.x to 5.3.2f1 the SendMessage function has been working for us....
Sounds like it, yeah. Right now when a user maximizes the browser on a 4k monitor the resolution of Unity jumps up accordingly. Then when manually...
Wow, my apologies for the late reply, I totally missed this. My use case is that I have the Unity app running in the center of my page with some...
So I saw this thread about full screen but wasn't sure if it was entirely the same issue or not...
Working on improving the UI responsiveness of my web page. Was hoping to offload all of Unity's calculations to a web worker so that it doesn't...
Is it possible to have Unity run inside of its own web worker and have it make calls to the DOM for when it wants to display its frame?
So it seems Unity is taking over the performance of my web page and preventing my elements from updating in a timely fashion. I have two other...
Hi Thomas, thanks for the response. Yes, it is a floating point issue due to the way the run time interprets the non-variable code vs variable...
Hi all, I have a mystery that I am unable to solve. Given the follow code: float otherValue = 0.00002f; float value1 = 1.0f + otherValue; float...
I think the CapFPS you're talking about is actually called FPSCap. You can find it here:...
Thank you. Worked for me.