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I was having the same problem on iOS and your solution seems to be working fine. Thank you.
The same thing is happening with me. I am using Unity iPhone 1.6.0.
transform.eulerAngles = new Vector3(SunRotationDegrees, desiredRotationY, desiredRotationZ);
Hi Everyone, I am having problems with the value returned by iPhoneInput.touchCount When I try the following C# code: using...