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Yes, I get the line "TexturePacker Importer Initialized" (twice, actually). Still doesn't splitting the sprite. I've tried it on Windows. I can...
Hi @j-o-e, I just performed those same steps - Brand new project, .NET 4.6, fresh import of TexturePacker, and I am seeing the same issue. Are you...
Hi, we are using the new "experimental" .NET 4.6 support in Unity 2017.1 and the importer doesn't run when using that mode. If we change to 3.5 it...