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Newbie here. I am trying to use NR for a VR project on Quest 2 and 3. With Oculus Link, everything works like a charm and the frame rates are...
Same here. The project builds OK in Windows, but the error occurs when trying to build in XCode 14.2. When building from Unity on MacOS, no issues...
For anyone who sees these boxes in their 360 images or videos generated in HDRP, it is worth playing around with the volume settings. Exposure, as...
Thank you very much for your swift reply! This fixed the build error. Could this adjustment be part of a future update of Spline Plus?
Hi, I tried to build the City_Road demo scene to iOS and got the following build error: Assets\ElseForty\SplinePlus\Plugins\SPFile.cs(237,9):...
For what it's worth, got it to work in URP 11 as is. There seems to be a limitation to 1 shadow cascade. If e.g. you are starting a URP project...
Hi, I hope someone can help. When rendering in HDRP, These "boxes" get generated in the image. The image looks correct within those, but shifts in...
Is it possible to use BuildR with Unity versions newer than 2018? Can V3 create simple gable roofs? I saw the roof shape responds to the walls...
Thanks very much for your timely reply. I have created a scene with just Hydroform and VRPanorama. The water starts to show up in the stereo...
Has anyone had any luck rendering this beautiful water in VRPanorama? The water displays correctly in Game mode, but when rendered it turns black....
This is a brilliant idea! I am actually currently working on applying fast neural style transfer on a stereoscopic video. Doing it live, ideally...
True, one can read the description, comments, forum, and ask the developer before spending money. All I am asking for is that assets come with a...
It's not just single-pass. VR support of many assets is not satisfactory, e.g. with many of the water assets. I am not sure if Unity can apply a...
Hi, I have two questions about the beta Lightmapper: This one is likely because I am missing something. Baked geometry seems to respond...
I just tested the beta for the first time, and used it on some architectural models. Vagabond, you have created a game changer. I will tell all my...
Hi, I am getting the following errors upon importing Enviro in Unity 2017.2 Shader error in 'Enviro/Particles/WeatherParticles': failed to open...
Hi, I’d be very interested in testing the beta, and sharing findings and results. How can I sign up for this?
[IMG] Hi, perhaps this has been answered, but I couldn't find a solution. How can I avoid the sun from being rendered through opaque objects?...
Thank you so much for this speedy reply! I wish you good progress with the cloud shadows. It's amazing how they enliven an outdoor scene.
Hi, I am a newbie. Just recently bought this asset. I am getting really nice clouds on the Vive and on the Samsung Odyssey. Two things I could not...