A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I wonder why sorting code can take THAT much, I mean 5ms in unacceptable. And we're placing probe volumes only in important places, they are not...
Hey, We're on 2022.3.5 and I just found that this 2 lines takes 5ms: m_ToBeLoadedCells.QuickSort(); m_LoadedCells.QuickSort(); If I comment them...
Hey, Is there a way to avoid APVs in UNITY_SERVER builds? Currently, it's built and deployed to all our servers and also loaded at runtime. We're...
Quicky about latest Plus release - is it coming any time soon?
It works with no scenes in a Build Settings, but as soon as I add our main scene and click to refresh data in allSAVE it crashes ==========...
And now it crashes on "Create Registries" :) Here's crash log: 0x0000000141404C2F (Unity) RenderBufferHelper_CUSTOM_GetLoadAction...
So at the end I've got it to work by removing only one folder: "Assets\Autelia\AllSave Pro\Mementos\Builtin\UnityEngine\UI\" as soon as I add...
Hi I've bought allSave pro and as soon as I import it, Unity crashes Now every time when I load my project Unity crashes on start. I've tried to...
Triple-facepalm-combo. My fault. It was LuxSetup.cs Thanks!
[ATTACH] Skin shader on the right side and you can definitely see lighting which comes through the plane
Lux plus from asset store, unity3d 5.6.1 Weird thing that Skin works fine, but Transmission works in a weird way - if I add transmission mask it...
That's how Translucent DoubleSided and Standard Double Sided looks on my side: [ATTACH] (left - translucent shader from GitHub, right - regular...
We're using Lux Plus and deferred pipeline, I haven't tested it on non-deferred rendering, but on deferred we can't achieve results shown on...
Hi We do have rather weird issue with specular and transmission in our game It looks like on double sided polygons lighting is calculated on both...
Is there any news on this issue? Thanks
Nathaniel, We've tried to use Portals, but we're continuously getting this exception (even on a newly created empty map):...
Sounds great!
Will demo be updated to 1.8? Thanks
So my "fix" actually works as I expect it to work? :)
I'm having weird issue As soon as I get far enough from the place where game is started, I'm loosing my LOD0-LOD3 trees, only billboards are...