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So Rider is annoying me with this [ATTACH] and this [ATTACH] Does not happen with 7.3.1 Im on 2019.4.2f1 LTS Any ideas on how to fix this...
Does the tool have the ability to edit Combined meshes (delete faces etc.)? If not, will I negatively affect the logic of this tool by modifying...
Oh damn, was looking forward to using this. Hope the 7.2+ issues get resolved.
Hey, thx! Dunno how I missed that xD
Is there a way to set speed of animations for the Animancer component, not a singular clip like mentioned in the faq? I need to freeze all...
Sent in a bug report with a test project with this problem to Unity a month ago. 0 communication. This issue is easily reproducible in all...
I can confirm this, however I would love to avoid doing it this way and just activate animations through code. The whole UI becomes huge mess real...
I have exact same issue, If I do a Play or Crossfade from code during Mecanim transition all animations stop blending. If I then go in the...
Its not a bug in Vectrocity, its a bug in my game... :p Anyways I just realized that its a recTransform not a gameObject, thats y I couldn't pull...
So I have this weird bug.... I am drawing a VectorLine with VectorManager.useDraw3D = true; I then enable and disable it using line.active =...
Got a helpful reply and fixed the problem. :)
Same problem as JRayP, sent support mail via the website. Waited 2 days... no answer. Sent a direct email, waited 2 days.... nothing.
Trying to replicate tree/leaf shader from games like "TheWitness" in ASE Basically a Leaf texture with cutout alpha mask and the ability to hide...