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When you generate AssetBundles, the manifest object gets put into its own bundle, which will be named after the folder the AssetBundles got built...
And...I have Question. sir. What exactly does the 'Up' function on the spline? This value causes the mesh to twist completely, making normal...
Some of the updates were wanted to be processed by Android builds in real time. However, the problem was that the declaration forced the update...
i find it.... [ExecuteInEditMode] This was the problem, and it's working normally on the mobile. Some update runs need to be changed to InGames.
It doesn't work in a mobile (android) environment. Is there something that you think is the reason?