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Did you find any solution? I also get reports from users about not being compatible!
OMG! I was losing my hair on this one, thanks a lot!
Non-fatal Exception: java.lang.Exception: NullReferenceException : Object reference not set to an instance of an object. at...
I'm also having the same issue!
They could do this for new users, but never to existing users...
Omg, also waiting for a solution...
Were you able to make it work? I also just imported and doesn't seem to be working...
I have Unity 2021.3.17f1, the option is there, but it still compiles the code in play mode regardless of the option selected...
Omg, that was it! Thanks for the help! =)
From my experience, without clearing the temp folder you never get a working bundle with ARM8 included. Just building 7 then 8 doesn't work for me...
Like any google bug, they don't acknowledge it for months and then it suddenly (secretly) gets fixed...
I checked the dependencies and didn't find anything related to DOTS or DSPGraph. Maybe some third party asset not installed through package...
Hi all, Unity 2020.3.36f1 If I'm not using DOTS, how could I have hundreds of fatal crashes related to DSPGraph? #00 pc 00000000000f1d68...
I can confirm that removing (by uploading a new version) the old internal track versions doesn't work, any subsequent updates still show the...
It worked for me on the first try, but all following updates showed the same message! =(
Sometimes my PoolyDespawner timer doesn't trigger. This seems to be related to when the original spawner is deactivated/despawned, any spawned...
Hi, I have a mobile game that only supports ARM, but a lot of people try to use it on x86 emulators. The game works fine if the emulator is...
Did you publish the internal test version and resumed the track? It only worked when I did that!
Bingo! It is in my internal testing track. The bad thing is that this track is paused and this version is not even available anymore. I will try...
No, almost one year later this issue is still happening in 2020.3.33f1...