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Well, I dont know how to use gamepads on mobile. I'll look into it though!
In that case I'll have to update the mobile controls instead
Yes, unity cross platform input is used for mobile input. Did you follow the instructions on how to enable it?
You can find them on my channel: [MEDIA] [MEDIA] (a bit outdated (still works), but documentation.pdf file is updated)
First addon was just released a few days ago: Killstreaks! It's pretty much drag and drop, however, it does require the latest Update (0.5.5.0) to...
You can replace the module with one of your own, statistics aren't implemented currently but the Leveling is indeed saved (bound to the username).
This was fixed already in 0.5.1.8 To apply fix to your version, copy the redraw contents from Kit_MainMenu.cs
I think I found out why. It's not a quick fix though. What's probably happening is that in Photon 2, room list redraw should happen automatically...
I will look into it, thank you! One question though, does it also appear if the second client is not the editor but also another client?
Great! Sorry for the late reply, I'm sick unfortunately.
The latest update, which includes the update to PUN2, has now been released on the asset store: [MEDIA]
That is because in the (at the time the update was submitted) latest PUN (Classic) version, WebGL was broken. But fear not, help is coming! Kit is...
That is because, by default, the player uses health regeneration vitals, which do not display the health in text. To change this, go to the player...
Yes, there is actually a reason. In the beginning, it was like you would expect - only Others data was handled. Then came bots, which needed to...
Instantiation data is set in Kit_IngameMain in void Spawn at line 913. It can also be taken over by a game mode, if necessary. I never really...
Thank you. Yes, there is. Exactly what you were thinking. If you create your own managers and assign them to the player, they can simply be...
Last week it was accepted and is now on sale (till 25th) for -25%...
Update 0.5.0.0 is released on Sellfy and submitted to the Asset Store: [MEDIA]
Note regarding Unity 2018.2: Unity removed old networking, which will cause an error to be thrown in PhotonEditor.cs Updating Photon will solve...