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I'll take a look at this if nothing simpler arises
This page says I can use the FBX exporter but I have not managed to find the timeline export option....
In order to use animations in my animation controller I have been duplicating them out of the FBX files and using the duplicate. I have lost some...
@bobisgod234 Hey Bob thanks for your help I solved the issue and edited the original post.
I am debug logging it all, I just simplified the code for your benefit. The while loop when the Debug.Break() is active loops every 0.0x to...
Hi Guys, I am having an issue with my C# coroutine that I have never experienced before. I have simplified the code and replicated the behaviour...
Ok I managed to fix my issue. I had to download 32 bit 5.2.0. The others I tried are still broken. A very messed up UX.
Can someone please give me a hand regarding what I'm supposed to do to get Unity 32 bit with anything other than Web Player. If I download the 32...
Thanks Musikit, I know that page but it doesn't really answer the question. For example, I guess: GL_AMD_compressed_ATC_texture = ATC Which...
Hi Guys, Normally I would post a forum entry for something I cannot find online, this is slightly the opposite. Can we clear this issue up once...
Hi SirManGuy, how did you incorporate signalr into Unity? I'm having trouble getting Unity to compile to mono .net 4.0
I'm really hoping Wine works with Unity3D very soon. Windows 7 is on the way out and I dont want to have to use the next gen Apple / Microsoft...
I am having a problem with this, my game streams videos from the streaming assets folder, it seems that the eventual activity set up in the...
Hey I had a similar issue, make sure your using the queue mode of smartfox server otherwise your opening unity-unfriendly threads
Great concept for a game, good going!
Ok guys I followed the island demo and im not getting the error anymore. Thanks dreamora.
I checked (the lobby chat example) its not active, not sure how this impacts everything else,
Looking into something called smart fox "queue mode" looks like it can clear up some thread issues related to sfs vs Unity
Well I started with the Smartfox unity example. Do I have to define delegates and somehow tack onto the main thread?
How do I ensure this dreamora?