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In Update 2.1 we will a) automate the disabling of any transition delays b) improve the debugging: Added more detailed information to error...
Update 2.0.1 is now online on the Asset Store and should fix the errors from the post processing in the demo scene.
If you are using 2018.x: The post-processing in the demo throws an error, but it is not essential to the tool. Just listen to suggestions of your...
Version 2.0 of my battle-tested state-machine tool is online and comes with new features, a new demo and new tutorials! AssetStore link:...
If you want to boost the usage of Animation Controllers for state-machines, then maybe have a look at this...
For everyone who is interested in using my tool: Consider to take part in my small tombola and help me to promote it or write me a comment / pm....
Logic StateMachines I am happy to have my first asset released and to share my work with you! I have created a kind of visual scripting editor...
Ok, 3 hours later I found the solution: The Blending mode of the Animator Layer was set to "Additive" which explains the described behaviour. To...
Hi everyone! I was trying to animate an object inside Unity using its Animation Tool . As you can see in the first picture it is a very simple...