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I updated my unity to 2017.2.0p4 and suddenly visual studio upon trying to run any builds of my UWP game, is giving me an exception error on...
I did mark "Shadow Type" as "No shadows" for all of my lights save a global directional light as well. Only a few objects have shadows, which are...
Thank you for this guidance! I took a look and found that I had many shadowcasters (100-200) on screen at any given time with many lights in the...
I have disabled these options, and saw a minor improvement (maybe just in my head) but nothing substantial. Thank you I followed the...
I am estimating those numbers from the Xbox Device Portal, yes. From my limited testing in the past few weeks they seem consistent with a pushed...
Hello, I've built a couple different projects using: Unity (2017.2.0p1) using under Ultimate Windows Platform & Graphics API Direct3D 11...