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The lore setting isn't as important as knowing what feel you want to produce, I think. Not temporary but not permanent. Are we talking NTNP like...
Slow down. Let's start with the mechanics you've already thought out. Why do you have them? Think about how you'd like your game to ultimately...
Have you played Darkest Dungeon by any chance? They have a system of traits in place that I think is very interesting, and creates nuance. -Worth...
Oh I probably expressed myself wrong if it came across as nocive criticism, or trying to shoot down the idea before it has a chance to take off....
O'hai. I was going to bring up Rust but my thunder was stolen, so I'll move on to the couple concerns I have with the idea. The first would be the...
(I read the original post and skimmed over the following thread. I'll be replying to that. If what I'm saying was already discussed well,.......
It's very possible nobody does. However that in itself won't be much more of a problem than Greenlight already is. A LOT of bad, half assed...
Actually, I can do even better. I'll just edit this and remove all the flavor text and unnecessary information. I thought it was needed (as I...
So this thing I'm making is my first project with Unity. I should say I'm new to coding as a thing. But I have a generally good understanding of...