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Impressive. And if you keep doing it, you'll be getting better and better in it. I'm curious what you will be able to do in couple of years from...
What about a noise texture? You could use it like bumpmap was used in water shaders from standard assets. And it could do both noise(light...
Sure. Here are 2 attachments - good one, made with shader that makes calculation inside vertex, and broken - that makes the same calculation in...
Hi I'm writing a complex shader in which I have to transform point with projection matrix - in a surf shader. In additional vertex part...
It's simple task. Shader and sreen are attached. I guess you'll need to tweak bumpmap a bit, cause standard one it doesn't look very nice....
I guess that bug might be caused by a lost packet - player usually stops at once, and information about it may be sent as a single message. If...
Ok, I haven't posted here for a while, so it high time to get back. I have done it some time ago, but didn't ported to U3 yet, however I'm...
I must say that DLL impressed me at the beginning, but longer test showed that it's not as good at it seemed. It shouldn't have any problems...
Hi We are introducing new useful script - ObjectSerializer. This script which may be useful for tool or plugin developers who needs to store...
I've uploaded that files again and it should work fine now. However it seemed working o me, so it might be some server problem. If it still...
It is possible, but it would need some changes. I'll add it in future.
Yes it uses prediction - received informations are extrapolated. It is trying to predict player's position as precisely as possible - result are...
Upadte: new version is a bit more smooth and accurate. Also some bugs were fixed.
And obviously if new version of Locomotion will be released we'll provide support for that.
Hi guys! I must admit it took us more than we expected, but we've finally done it. With satisfaction we introduce to you Locomotion...
Hello everyone! After several months of tough work we've finally got up on our feet, and with satisfaction we introduce to you...
Thanks. I guess probably it will be reseted every week, but I just asked theoretically - what will happen. After reading more about networking...
Hi In the documentation is said that timeStamp is transfered as number of milliseconds stored in an int. So I see a problem here int: 2^32,...
Thanks for replay, it would be great to have that working.