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This!
First: Thanks Jessy, you are enlightening for me! Second: i wrote this right now, for fun. I hope it is useful to someone. Shader...
Open the textures on your favourite image editing tool and save them with a POWER OF 2 size, like 256*256, 512*512, 1024*1024
My version from ianjosephfischer's version. 1) Automatic property text 2) Prefab override bold 3) Check Change Method Tooltip.cs...
Hello Arkano22 Did you solve your problem? I'm now starting to approach the question, so I can tell you what I see: Charachterinfo.vert seems to...
It's late, but, you may user a projector http://docs.unity3d.com/Documentation/Components/class-Projector.html
This post are little old, but i think that diffuse shader is ok with dual lightmapping. The problems are with specular/normal maps. In that...
You can try: using UnityEngine; using System.Collections; public class example : MonoBehaviour { void Example() { if...