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Unchecking Low Overhead Mode worked for me.
If Minecraft can do it Unity should be able to do it too. I'm using ArcGIS in Unity that shows the whole world in scale. The precision jitter is...
Hi, I had an older loading script stuck in UnityCache IndexedDB causing this error in Chome browser. Fixed with this procedure. Chromium browser...
I put the OcclusionManager on the AR Session Origin object instead of AR Camera. The occlusion is not rendered but there is access to the depth...
Started happening to me on 2020.3.13. What is this update thing and why is it happening, my project always use to work. Thinking of moving to...
This thread is to look at what is involved in converting the AR Core Depth Lab Samples, which run under the Google AR Core SDK for Unity, to run...
I am trying to convert Unity AR Core Depth Lab samples (collider scene) to AR Foundation to generate the depth mesh. I have found that there are...
Hi, There are strange spikes in Physics.FetchResults CPU usage on Pixel 2 Android device when physics rigid bodies and box colliders are close to...
I switched back to Unity ads for testing this but I haven't been able to reproduce the crash on either Pixel 2 or Moto G7 Plus (prev error on this...
Run the android monitor while the android device is plugged into the USB. Android Logcat in the package manager or create and run a shortcut to...
It's sad that environment depth image only works on android and human depth only works on iphone. Is there a way to use the truedepth image data...
Nice to know I'm not alone. I tried putting the Advertisement.Initialize(gameId, testMode) in an IEnumerator to delay the init for 1-2 seconds...
Hi, I have intermittent crash on Android when calling Advertisement.Initialize(gameId, testMode); in AR Foundation 2019.2.21. If I comment it out...
I have found that having ARSessionOrigin scale of 10 to compensate for object size of 1m tends to effect the plane, anchor, point cloud, stability...
Think I found problem. For others: adb: failed to install D:\Documents\Unity 2019 Projects\AR Foundation Samples 2-1\Build\Android\Simple...
Hi, new to this. I hope this is not a naive request/question, please help, stuck. I have problem running ARM64 with IL2CPP on Android Moto G7...
I drag the scene from the Packages folder into a Scene folder under Assets. Open the RemoteApp scene from Assets/Scene, open Build Setting and...
Hi, Thanks to all for the posts and advice on this thread. Definitely helped in getting a test scene running with AR Remote. I am running...
Thank you so much. Works like a gem.